In the interests of time and focusing on skill sets (1. modeling and 2. animation) I have decided not to fully rig Murphy the Moose. Instead, I am going to model and rig Murphy's head, then parent it to Josh Burton's Morpheus 1.0 rig. Coincidentally, Josh decided to allow Morpheus to be used for commercial projects only last month, so that works out well. This will also make my animatic blocking more fun / interesting, since I can use the rig in there to set some key poses. I did a quick block of Murphy's head and parented it to Morphy's neck, and also parented an unfinished version of my ski boot to both feet. I will need to model some mittens for Murphy as well so you won't see Morphy's fingers. Murphy is humanoid like Bullwinkle, but I don't what him having realistic human hands. Below is a quick render of the blocked rig:

I'm making some changes to the opening shots because I don't think the edits were reading too well. Will post an updated animatic with more blocks this weekend!
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