Tuesday, September 18, 2012

Lighting Test

Lodge interior with all the major props. Now to fill it with miscellaneous junk like a real ski bum bar would have! Just testing how the lights will work with the windows/chandelier. 





 

Saturday, September 15, 2012

September Progress

Update way overdue.
Since last check in, I was able to troubleshoot all the problems I was having with my facial rig (big thanks to Ben Fox - rigging guru and CADA alum - for that). After make some adjustments to the Morpheus body rig, the head is attached and I’ve been able to use it to block out my animation without any issues! There are still a few adjustments to be made, particularly with fixing weights on Murphy’s jacket and smoothing out some of the geometry on the blendshapes. But overall I am really happy with his appearance and what I am able to do with him.
My thesis advisor is meeting with me next week. He watched my animatic and was able to give me great feedback about shots and camera work, as well as the story. I have now added a skiing montage and edited other shots to keep the length down and the animation manageable. I also had a Skype date with my matte painter to discuss the different backgrounds I need for compositing in each shot. Can’t wait to see what she comes up with!
Modeling is going great. The biggest component left is the skis and some more furniture in the lodge, but here is what the lodge interior is looking like thus far:

Cheers!